The senior Capstone Project I helped work on that is a Shoot ’em Up/Melee game taking place on a train to save your kidnapped friend and the world.
- Programmed the player to parry bullets.
- Programmed the level to automatically scroll down.
- Playtest the game.
- Provide feedback on design choices
- Create a working build.
Team Bullet Members
Alexander Metzger – Prog/Music & Sound/ Team Lead
Nicholas B. Garthright – Generalist
Jesse Sheeler – 3D Artist
Michael White – 3D Artist and Texturing
Jeremy Totten – 2D Artist/Design
Daniel Soberanis – Programmer
Connor Cook – 3D Artist and Animator
Clark Smiley – Programmer

